#FBI: Are the online video gaming websites the perfect recruitment ground for the hostile foreign intelligence services, including the GRU? Frequency and mortality of the US mass shootings go hand in hand with the degree of tensions in the international relations, primarily between the US and Russia. FBI, do the good statistical studies to elaborate further on this impression.
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#FBI FBI#OnlineGaming #MassKillings #JackTeixeira Are the perpetrators influenced via the targeted and tailored (by hostile intelligence) online videogames?
Online gaming as the common factor in mass killings and the document leak by Jack Teixeira - Google Search… pic.twitter.com/5xHMeWUDpB — Michael Novakhov (@mikenov) April 13, 2023
Are the online video gaming websites the perfect recruitment places for the hostile foreign intelligence services, including the GRU? - GS
#GRU #IntelligenceServices #VideoGaming #Recruitment Are the online video gaming websites the perfect recruitment places for the hostile foreign intelligence services, including the GRU? - Google Search https://t.co/RCbL0ypRT1 pic.twitter.com/4VYjcpGKkA
— Michael Novakhov (@mikenov) April 14, 2023
Video games blur the line between the fantasy and reality - GS
"Almost every teen plays video games — 97 percent of boys, according to the Pew Research Center, and 83 percent of girls."
And out of this number, about 1% to 5% may be quite susceptible to the online manipulations, including the "priming" for mass killings and other crimes detrimental to National Security, like these recent Pentagon leaks. Out of the 1-5% susceptible group, there is probably a final 1-5% of doers group. Computer interactions are very likely augmented by the real life human agents, witting or not.
FBI has to pay attention and to deal with this factor, which is well described in mass media, and which will only gain in significance in the coming years.
Michael Novakhov, blogger - 9:22 AM 4/14/2023
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Technology and social media provide extremist groups with a unique global platform to spread their ideology and indoctrinate young recruits. The Islamic State exemplifies the use of technology to disseminate high quality propaganda that emulates Hollywood movies and popular video games. Using a variety of social media platforms, the Islamic State has been able to reach millions of people and encourage tens-of-thousands to leave their homes and join the Caliphate.
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"What #MassShooters Often Have in Common"? #MyOpinion:
— Michael Novakhov (@mikenov) September 7, 2022
1. Addiction to violent & war videogames
2. Manipulations by (secret) handler(s)
3. Telling Names as Criminal Signatures
4. Often suicide after shooting
5. Possible hidden shooters
6. Publicity https://t.co/3z2wzy9Xqn
Statistics: Frequency and lethality of the mass killing attacks and the degree of the international tensions - Google Search https://t.co/ZcTOmGpfZh pic.twitter.com/6gYJtjCQSY
— Michael Novakhov (@mikenov) April 11, 2023
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